/about

Hi! I’m Sam, a software engineer based in Berkeley, CA. I specialize in building high-performance systems with a focus on correctness. My background in applied mathematics and computer science has exposed me to complex technical challenges in areas like distributed systems, computer graphics, and algorithm development.

Background

I hold a Master’s in Computer Science & Applied Mathematics from Lund University, where I focused on signal processing, control theory, and network dynamics. My thesis explored methods for reducing polarization in opinion networks.

Previous Work

I’ve worked on various projects across different domains:

Some Notable Projects

  • Orchestration Database: A high-IO system in Rust implementing concurrent chat and distributed speed camera systems
  • Mesh-rand: An open-source Rust library for efficient random point generation on 3D meshes
  • Educational Optics Suite: A collection of interactive web tools helping students learn physics and optics
  • Laser Focus Prediction: A diagnostics program implementing Galton-Saxton iteration for laser beam focus prediction

Find more of my work on GitHub.

Want to collaborate? Check out my services page or reach me directly at sellecksamuel@gmail.com.